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Brutal DOOM - Infinite Chaos

Brutal DOOM - Infinite Chaos is a custom DOOM II-family world forked from the AP DOOM2 baseline for a new launcher, source port, and runtime.

AP World0.5.4

Downloads

1 available

Overview

Rendered from en source markdown.

Brutal DOOM - Infinite Chaos

Brutal DOOM - Infinite Chaos is an independent custom world forked from the AP DOOM2 baseline. It keeps the vanilla DOOM II map, item, and logic data as a starting point while leaving room for a new launcher, source port, runtime protocol, and future systems.

Where is the YAML generator?

AP Brutal DOOM - IC Launcher owns session setup and YAML generation for this world. Use the launcher YAML Generator view to choose map packs and create the slot YAML.

What does randomization do to this game?

Randomization shuffles rewards earned from weapon/reward tiles, shop purchases, and cleansed corruption cards. The launcher generates a hex board of maps and special tiles, then uses Archipelago items to control progression through that board.

What is the goal?

The goal is to reach the End Tile. Once the End Tile is reached, all remaining items are released.

What is a "check" in Brutal DOOM - Infinite Chaos?

A check is any map with a corruption card, any shop item for sale, or any reward tile.