Setup Guide
Neon White
A guide to setting up Neon White for Archipelago multiworld games.
Guide
Rendered from source markdown.
Neon White Multiworld Setup Guide
Requirements
- Neon White.
- MelonLoader 0.6.1. Use version 0.6.1 specifically.
- NeonLite and the dependencies listed in its installation instructions.
NWArchipelago.dllfrom the pinned Neon White Archipelago message.- Archipelago.MultiClient.Net.dll.
Install the Archipelago world
- Download `neonwhite.apworld`.
- Place it in the
custom_worldsfolder inside your Archipelago installation. - Restart the Archipelago Launcher if it was open.
Install the game mod
- Follow the NeonLite installation and usage instructions, but install MelonLoader 0.6.1 when prompted. Do not substitute a newer MelonLoader release.
- Run Neon White once after installing MelonLoader. This creates the required
ModsandUserLibsfolders. - Download
NWArchipelago.dllfrom the pinned Neon White Archipelago message and place it in the game'sModsfolder. - Download Archipelago.MultiClient.Net.dll and place it in either the game's
UserLibsorModsfolder. - Start Neon White and press F5 to open the mod settings. Enable the Archipelago integration and enter the server, slot name, and password for your room as needed.
Generate and play
Create your player YAML on the Neon White Player Options page, then use it when generating an Archipelago game. Once the room is hosted, launch Neon White, press F5, and connect with the matching room and slot settings.
For help with YAML files, generation, or hosting, see the general Archipelago setup guide.