# Standard playlist, by emberling
# This aims to define a fairly restrained set of music, where every song more or less matches the mood of the events occurring while it plays, within the general confines of the JRPG prog/orchestral genre grab bag as pioneered by Uematsu. Song placement will be less about what role it served in its original context and more about where it fits into the Final Fantasy music style.
# Included songs have been vetted and possibly edited to meet johnnydmad style and quality standards
# All included songs are from video game sources. No original work, no classical or popular music, no film soundtrack, etc.

[default]
7th_darkness:       grandfinale, engine*2
7th_ruins:          prelude, strago*2, ruintown, dream
7th_town:           prelude, strago, town, ruintown*2
arc_battle:         grandfinale, unforgiven
arc_battle_nointro: unforgiven, mount2, serpent
bg3_camp:           omen3, celes, coin, awakening, ruin*2
bl_fahrenheit:      setzer, locke
bl_fahrenheit_nointro: setzer, mount2, blackjack, falcon
bl_rebels:          setzer, locke*2, savethem
blord_2tower:       setzer, chocobo*2, blackjack, falcon, mount2
blord_ruins:        train, ancient, magitek, engine, dream
bof1_dawn:          setzer, falcon, serpent*2
bof1_jade:          catastrophe*2, assault, phoenix
bof2_barubary:      grandfinale, unforgiven
bof2_battle:        grandfinale, unforgiven
bof2_battle2:       grandfinale, unforgiven
bof2_dragnier:      omen3, strago, serpent*2, dream
bof2_evrai:         owzer, tomb*2
bof2_town:          relm, village*2, town
bof2_unspoken:      prelude, daryl, coin*2, ruin
bof2_wander:        cave*2, forest, tomb
cc_arni:            village*2, town
cc_deadsea:         zozo, ruin*2, train, ancient
cc_dragonia:        zozo, owzer, ancient*2, dream, phoenix, ktower
cc_eden:            prelude*2, relm
cc_final:           catastrophe, grandfinale, floating
cc_home:            prelude, balance*2
cc_hydra:           umaro, zozo, veldt*2, dream
cc_life:            omen3, rachel*2
cc_miguel:          omen3, grandfinale, ruin*2, gau, tomb
cc_pyre:            cave, train, gate*2, phoenix
cc_valley:          veldt, mountain*2, mount2
cc_world2:          prelude, omen3, awakening, balance*2
crys_mountain:      chocobo, blackjack, mount2*2, serpent
crys_tower:         setzer, chocobo, blackjack, moogles, mount2*2
ct_600ad:           prelude, relm, ruin*2, forest
ct_ayla:            locke*2
ct_battle:          grandfinale, unforgiven, magitek, engine
ct_battle2:         grandfinale
ct_bike:            unforgiven, chocobo*2, blackjack
ct_bobonga:         umaro, veldt*2
ct_boss:            grandfinale, unforgiven
ct_boss2:           grandfinale, metamorphosis, floating
ct_crisis:          grandfinale, unforgiven*2, engine
ct_dome:            zozo*2, narshe, martiallaw, ruin
ct_ending:          falcon*2
ct_epoch:           setzer, blackjack*2, falcon
ct_factory:         zozo, martiallaw, magitek*2, engine
ct_fair:            johnny, moogles*2, village, town
ct_final:           grandfinale, floating
ct_forest:          cave*2, forest*2
ct_frog:            cyan, setzer, locke*2
ct_keeper:          espers, ruin, forest, train, dream*2
ct_lavos:           metamorphosis
ct_lavos_full:      kefka, catastrophe*2, grandfinale
ct_lucca:               chaos
ct_magus:           grandfinale, floating
ct_mountain:        gogo*2, umaro, veldt
ct_night:           celes, coin*2, ruin
ct_omen:            zozo, ancient, floating, phoenix*2, ktower
ct_revolution:      grandfinale, floating*2, ktower
ct_rhythm:          what, veldt*2
ct_robo:            moogles
ct_schala:          omen3, relm, espers*2, strago
ct_seal:            espers, zozo, narshe, ruin, tomb*2
ct_sewer:           zozo, owzer*2, train, dream
ct_silent:          zozo, owzer, cave*2, tomb, dream
ct_singing:         prelude, forest, tomb, dream*2
ct_spekkio:         grandfinale, what, moogles*2
ct_tension:         metamorphosis*2
ct_theme:           grandfinale, setzer, locke*2, assault, savethem, falcon
ct_town:            prelude, town*2, village
ct_trial:           kefka*2, owzer, train, dream
ct_truth:           kefka, catastrophe*2, grandfinale, assault
ct_tylair:          metamorphosis*2, catastrophe, grandfinale, assault
ct_tyran:           umaro, floating*2, ktower
ct_undersea:        catastrophe, gate, ancient*2, magitek, floating, phoenix, ktower
ct_zeal:            relm, strago*2
ct_zealpalace:      omen3, empire*2, train, ancient
cv3_aquarius:       assault, magitek, floating*2, ktower
cv4_beginning:      assault*2, mount2, gate, phoenix
cv4_chandeliers:    zozo, owzer*2, train, tomb
dc2_garden:         relm, awakening*2, gau, ruintown, forest
dc2_palmbrinks:     spinach, what, zozo
dkc_snow:           ruin*2, ancient, dream
doom_e1m1:          grandfinale, assault
doom2_doom:         train*2, phoenix, ktower
ds4_dungeon:        zozo, gate*2, ancient, magitek, engine
ds4_lyll:           setzer, chocobo, mount2*2
duck_moon:          setzer, blackjack*2, johnny
ebr_prayer:         mount2, floating, phoenix*2, ktower
eo3_waves:              chaos
ff1_battle:         grandfinale
ff1_dungeon:        gate, floating, phoenix*2
ff1_end:            prelude, village, town*2
ff1_fiend1:         grandfinale, savethem
ff1_fiend2:         grandfinale, assault
ff1_final:          grandfinale
ff1_matoya:         relm, moogles, strago*2
ff1_mboss:          grandfinale, unforgiven
ff1_town:           village, town*2
ff1_volcano:        umaro, mount2, gate*2, floating, phoenix
ff1_volcano_psx:    gate*2, ancient, dream, phoenix
ff1_world:          balance*2, forest
ff2_castle:         gogo, strago*2, village
ff3_battle:         grandfinale, savethem
ff3_darkworld:      moogles, serpent, forest*2
ff3_hyne:           owzer*2, train, ancient, dream, fanatics
ff3_warrior:        cyan, locke, figaro*2, returners
ff4_babil:          returners, troops*2, mount2
ff4_baron:          cyan, figaro, troops*2
ff4_bomb:           catastrophe*2, zozo
ff4_boss:           grandfinale, unforgiven
ff4_cave:           balance, cave*2, forest, tomb
ff4_elder:          omen3, strago*2
ff4_fiend:          catastrophe, grandfinale, savethem
ff4_golbez:         kefka, train, owzer, fanatics*2
ff4_illusion:       espers*2, cave, forest, tomb, dream
ff4_moon:           zozo, ruin*2, train
ff4_mysidia:        what, strago*2
ff4_prologue:       prelude, omen3*2
ff4_redwings:       omen3, returners, troops*2
ff4_redwings_lunar: grandfinale, assault
ff4_restless:       metamorphosis, grandfinale, unforgiven*2, assault
ff4_rosa:           celes, rachel*2, awakening
ff4_somewhere:      omen3, empire, shadow, martiallaw*2
ff4_town:           town*2, village
ff4_troia:          prelude, relm, village*2, town
ff4_underworld:     balance, cave*2
ff4_world:          falcon, balance*2, serpent
ff4_whale:          setzer, blackjack*2
ff4_zot:            empire, kefka, train, fanatics*2
ff5_airship:        setzer, blackjack*2, mount2
ff5_book:           zozo, owzer, ruin, train*2, tomb, gate, ancient
ff5_boss:           catastrophe, grandfinale, savethem
ff5_decisive:       catastrophe*2, grandfinale, floating, ktower
ff5_home:           prelude, daryl, coin, gau, ruintown*2
ff5_hurry:          unforgiven
ff5_mountain:       setzer, mountain*2, mount2
ff5_pirates:        returners*2, umaro, veldt, mountain, engine
ff5_ronka:          magitek*2, engine, floating
ff5_seal:           umaro, zozo, owzer, train, gate*2, ancient
ff5_town:           village, town*2, ruintown
ff5_village:        village
ff5_void2:          setzer, returners, troops, savethem, mountain, ktower
ff6_atma:           metamorphosis, catastrophe, grandfinale, floating
ff6_awakening:      prelude, celes, awakening*2
ff6_balance:        omen3, balance*2, forest
ff6_battle:         grandfinale, unforgiven
ff6_blackjack:      locke, blackjack*2, falcon
ff6_boss:           grandfinale, unforgiven
ff6_catastrophe:    omen3, empire, catastrophe*2
ff6_celes:          celes*2, daryl, coin
ff6_chocobo:        chocobo*2
ff6_coin:           celes, daryl, coin*2, rachel
ff6_cyan:           cyan*2, returners
ff6_daryl:          daryl*2, coin
ff6_dmad:           catastrophe, grandfinale, floating, fanatics, ktower*2
ff6_dmad_start2:    grandfinale, fanatics*2, ktower
ff6_dmad_start3:    fanatics, grandfinale
ff6_empire:         empire*2, martiallaw, train
ff6_espers:         omen3, espers*2, gate, ancient, dream, phoenix
ff6_falcon:         setzer, blackjack, falcon*2, mount2, serpent
ff6_fanatics:       catastrophe, train, fanatics*2
ff6_figaro:         cyan, figaro*2, returners
ff6_final:          grandfinale, floating, fanatics, ktower
ff6_floating:       train, gate, floating*2, phoenix
ff6_forest:         espers, mountain, cave*2, forest, tomb, ancient, dream
ff6_gau:            daryl, relm, gau*2, village, ruintown
ff6_gogo:           moogles, gogo*2, spinach
ff6_grandfinale:    grandfinale
ff6_johnny:         grandfinale, johnny*2, spinach
ff6_kefka:          kefka*2, grandfinale, gogo
ff6_ktower:         magitek, floating, ktower*2
ff6_locke:          cyan, setzer, locke*2, savethem
ff6_magitek:        magitek*2, engine, ktower
ff6_martiallaw:     shadow, zozo, martiallaw*2, ruintown
ff6_metamorphosis:  metamorphosis*2, catastrophe, grandfinale, unforgiven
ff6_moogles:        what, moogles*2, gogo
ff6_mountain:       umaro, veldt, mountain*2, mount2
ff6_narshe:         shadow, umaro, zozo, narshe*2, martiallaw
ff6_omen3:          omen3, cyan, ruin, balance*2
ff6_owzer:          zozo, owzer*2, strago, dream
ff6_prelude:        prelude
ff6_prelude_nointro: prelude, celes, rachel, awakening, forest, tomb
ff6_rachel:         celes, daryl, coin, rachel*2, ruintown
ff6_relm:           rachel, relm*2, awakening, village
ff6_returners:      cyan, figaro, returners*2, troops, engine
ff6_ruin:           omen3, zozo, ruin*2, forest, train, tomb, dream
ff6_ruintown:       awakening, martiallaw, ruintown*2
ff6_serpent:        serpent*2, cave, ancient
ff6_setzer:         cyan, setzer*2, locke, figaro
ff6_shadow:         shadow*2, gau, martiallaw
ff6_spinach:        grandfinale, johnny, spinach*2, what
ff6_strago:         what, moogles, strago*2, village
ff6_town:           relm, village, town*2
ff6_train:          umaro, zozo, train*2, tomb
ff6_troops:         empire, returners, troops*2
ff6_umaro:          what, gogo, umaro*2, veldt
ff6_unforgiven:     metamorphosis, grandfinale, unforgiven*2, assault, savethem
ff6_veldt:          umaro, veldt*2
ff6_what:           what*2
ff6_zozo:           shadow, zozo*2, narshe, martiallaw, train
ff6_zozo_orig:      zozo
ff7_5years:         empire*2, awakening, zozo, narshe, ruin, tomb
ff7_aerith:         celes*2, daryl, coin, rachel, awakening
ff7_battle:         grandfinale, unforgiven, savethem
ff7_battle_ff6:     grandfinale, unforgiven
ff7_bothfeet:       spinach*2, what, gogo
ff7_bronco:             chaos
ff7_corel:          gau*2, narshe, martiallaw, ruintown
ff7_electric:       chocobo*2, johnny
ff7_gun:            grandfinale, troops, assault, savethem*2, floating
ff7_hurry2:         metamorphosis*2, grandfinale, unforgiven, assault, savethem, engine
ff7_jenova:         grandfinale, floating
ff7_judgment:       catastrophe, assault, umaro, magitek, engine, floating, ktower*2
ff7_mako:           omen3, zozo, ruin, train, magitek*2
ff7_materia:        prelude, what*2
ff7_planet:         omen3, espers*2, train, gate, dream, phoenix
ff7_rebirth:        grandfinale, floating
ff7_sadbar:         gau, martiallaw*2, ruintown
ff7_shinra:         empire, kefka*2, magitek
ff7_temple:         omen3, espers, forest, tomb, dream
ff8_battle:         grandfinale, assault, savethem
ff8_cavern:         zozo, narshe, ruin, cave*2, tomb
ff8_heresy:         kefka, owzer, ruin, fanatics*2
ff8_laguna:         grandfinale, magitek
ff8_world:          prelude, ruin, balance, forest
ff9_battle:         grandfinale
ff9_blackwaltz:     empire, owzer, train*2, ruin
ff9_boss:           metamorphosis*2, grandfinale, assault
ff9_cleyra:         prelude, relm, village*2
ff9_dragons:        metamorphosis*2, catastrophe, grandfinale, savethem, floating
ff9_flamenco:       grandfinale, johnny*2
ff9_freya:          spinach, owzer, strago, tomb*2, dream
ff9_gargan:         spinach, what*2, gogo, umaro
ff9_hunt:           grandfinale, assault, savethem*2
ff9_memoria:        ruin, forest, tomb, dream*2
ff9_siege:          metamorphosis*2, grandfinale, assault, savethem
ff9_trancekuja:     kefka, ktower
ff9_treno:          spinach*2
ff9_vivi:           spinach, strago*2, martiallaw
ff9_wicked:         empire, kefka*2
ff9_wicked_nointro: chaos
ff10_ambition:      kefka*2, zozo, train, fanatics
ff10_calm:          espers, cave*2, forest, tomb
ff10_gagazet:       omen3*2, gau, narshe, ruin
ff10_seymour:       grandfinale, magitek, engine, floating*2, ktower
ff10_via:           prelude, owzer, ruin, tomb*2, dream
ff10_zanarkand:     prelude, celes, coin, ruin
ff12_crystal:       omen3, espers*2, ruin, gate, ancient, phoenix
ff12_ozmone:        what, moogles, veldt*2, mountain
ff12_paramina:      omen3, empire, narshe, ruin*2, train, tomb
ff14_azyslla:       floating*2, ktower
ff14_battledt:      grandfinale, setzer, chocobo, veldt*2, johnny
ff14_battlem:       metamorphosis, grandfinale, assault
ff14_burn:          ruin*2, train, omen3, narshe, ancient, martiallaw, ruintown
ff14_fate_ff6:      grandfinale, unforgiven, savethem
ff14_forthesky:     grandfinale, cyan, savethem*2
ff14_holminster:    assault, floating*2
ff14_labten:        unforgiven, savethem, mount2*2
ff14_remnants:      falcon*2
ffmq_boss:              chaos
ffmq_hill:          metamorphosis*2, grandfinale, unforgiven
ffmq_faeria:        prelude, johnny, town*2
ffmq_final:         grandfinale, floating, ktower
fft_antipyretic:    catastrophe, grandfinale, assault*2, savethem
fft_trisection:     grandfinale, troops, savethem*2, floating, ktower
fft_data:           prelude*2, relm, village, forest
fz_silence:         chocobo*2, blackjack, johnny
fz_white1:          chocobo*2, blackjack, johnny
garou_hotaru_nobell: relm, village*2
garou_hotaru:       grandfinale, moogles, dream
grad3_desert:       magitek
grad3_moai:         catastrophe*2, phoenix, ktower
gs_venus:           setzer, mountain, mount2*2, gate, floating
homm2_sorceress:    owzer, strago, dream*2
iog_ankor:          ancient, dream
iog_larai:          umaro, train, ancient*2
iog_village:        village*2, town
iog_village_nobird: prelude
lal_boss:               chaos
lal_labyrinth:      espers*2, zozo, train, gate, dream, phoenix
lal_pogo:           umaro, veldt*2, mountain
lotr_aragorn:       figaro, returners, balance, mountain*2
lotr_hobbits:       strago, balance, mountain, forest*2
lu1_file:           prelude*2, chocobo, johnny
lu1_motif:          daryl, awakening, gau*2, ruin
lu1_parting:        prelude, daryl, rachel, gau*2, ruintown
lu1_port:           setzer, town*2
lu1_prologue:       omen3, empire, catastrophe*2, ruin
lu1_shopping:       prelude, johnny
lu1_town:           village, town*2
lu1_village:        relm, village*2, town, ruintown
lu2_battle:             chaos
lu2_boss:           grandfinale
lu2_capsule:        spinach*2, what
lu2_castle:         cyan, figaro*2, returners
lu2_cave:           umaro, gate*2
lu2_daos:           empire, catastrophe*2, fanatics
lu2_fortress:       grandfinale, assault, floating*2, ktower
lu2_iris:           prelude, awakening*2, ruin
lu2_labyrinth:      kefka*2, umaro, zozo, owzer, cave
lu2_lexis:          what*2, moogles, gogo
lu2_mountain:       figaro*2, returners, mount2
lu2_parting:        coin, rachel*2, awakening, gau, ruintown
lu2_peace:          prelude, relm, awakening*2
lu2_port:           village, town*2
lu2_priphea:        daryl, rachel, relm*2, village, ruintown
lu2_savior:         metamorphosis*2, grandfinale, savethem, floating
lu2_submarine:      prelude*2, espers, ruin, cave, tomb
lu2_tower:          troops*2, mount2
lu2_town:           village*2, town
lu2_turret:         savethem*2, mount2, floating
lu2_village:        village*2
lu2_void:           catastrophe, troops*2, umaro
met3_brain:         metamorphosis*2, catastrophe, grandfinale
met3_lowernorfair:  empire, ruin, train, gate, fanatics, phoenix*2
met3_plants:        umaro, magitek, engine*2, dream
mg64_menu:          chocobo, johnny, moogles*2, village
mm2_metal:          mount2, magitek*2, engine
mmx3_seahorse:      johnny, phoenix
mmx3_zero:          chaos
mother2_bus:        chocobo, johnny*2, zozo
ob_thunder:         cyan, locke, savethem*2
omf_desert:         magitek*2, engine
ot_saintsbridge:    relm, village*2, town
ot_stillsnow:       omen3, narshe*2, ruintown
ot_treasure:        grandfinale, unforgiven
pfwotr_warcamp:     omen3, cyan*2, falcon
pfwotr_warcamp_nointro: grandfinale, savethem
pkmnrse_fallarbor:  relm, spinach, strago*2, village, town
pkmnrse_route101:   relm, moogles*2, village
ptsk_level5:        spinach*2, zozo, narshe, strago
pw_cornered:        metamorphosis*2, grandfinale, engine
ro_labyrinth:       ruin, cave, train, tomb*2, ancient
rs3_devil2:         grandfinale, fanatics
rs3_underwater:     omen3, espers, narshe, cave, tomb, ancient*2, dream
rtrek_world:        relm, awakening*2, ruintown
saga3_ruins:        espers, zozo*2, cave, tomb, dream
sd1_boss:           grandfinale, unforgiven, magitek, engine, floating*2, ktower
sd1_courage:        grandfinale, savethem*2
sd1_field:          savethem*2, falcon, mount2
sd2_dwarf:          prelude, grandfinale, spinach, what, moogles
sd2_field:          balance, mountain, cave*2, forest
sd2_final:          grandfinale, floating
sd2_flammie:        setzer, blackjack*2, falcon
sd2_fortress:       falcon, mount2*2, serpent, floating
sd2_thanatos:       owzer, train, dream, fanatics*2
sd2_matango:        what, veldt*2
sd2_scorpion:       shadow, johnny*2, spinach, martiallaw
sd2_steel:          zozo*2, magitek, engine
sd2_thunder:        moogles, gogo, veldt, mountain*2, mount2
sd3_blackmarket:    shadow, zozo*2, narshe, martiallaw
sd3_counterpoint:   umaro, veldt*2
sd3_faith:          metamorphosis, grandfinale, floating, ktower
sd3_final3:         grandfinale, unforgiven, falcon*2, floating, ktower
sd3_flight:         setzer, blackjack*2, falcon, serpent
sd3_fusion:         grandfinale, unforgiven, engine
sd3_holyland:       strago, ruintown, ruin, forest, tomb*2
sd3_pray:           rachel, awakening, ruintown*2, ruin
sd3_steel:          figaro*2, returners
sdlm_landscape:     falcon, mountain, mount2, serpent*2, floating
sdlm_wind:          blackjack, mountain*2, mount2, forest
sf2_balrog:         grandfinale, johnny
smb2_over:          johnny*2
smb3_credits:       spinach, village
smrpg_forest:       what, moogles, gogo*2, forest, dream
smrpg_road2:        johnny, spinach*2, moogles, gogo, mountain
so2_world1:         cyan, falcon*2
so2_world1_a:       figaro
so2_world1_b:       espers, gate, phoenix
sots_boss:          grandfinale, dream
sots_boss_nointro:  cyan*2, mountain, cave
st_dungeon:         cave*2, train, dream
sth1_final:         ktower*2
sth1_hill:          chocobo*2, blackjack
sth1_marble:        zozo*2, engine
sth1_spring:        johnny*2, moogles
tn_darkworld:       omen3, espers, ruin*2, falcon, cave
tob_velvet:         omen3, rachel, awakening
tob_velvet_part1:   gau, ruin, tomb
tob_velvet_part2:   locke
top_battle:         grandfinale, mount2, gate
top_boss:           unforgiven, engine
top_morlia:         zozo, gate, ancient*2, phoenix
top_spirit:         grandfinale, unforgiven
top_sylphs:         omen3, ruin*2, forest, tomb
top_world1:         omen3, falcon, balance*2
totr_aquarians:     empire, umaro*2, ruin, train, gate, ancient
totr_battle:        grandfinale, unforgiven, serpent, magitek, engine
totr_downfall:      omen3, shadow*2, zozo, tomb
totr_mountain:      setzer, locke, falcon, mountain, mount2*2, serpent
totr_pathboss:      grandfinale, magitek, floating, ktower
totr_sboss:         grandfinale, engine
totr_spirit:        grandfinale
totr_underworld:    grandfinale, gate, magitek, floating*2, phoenix, ktower
wa_zed:             grandfinale, shadow, setzer, gogo*2
wa2_dungeon2:       zozo, martiallaw, mount2, gate*2, phoenix
wa2_heimdal:        setzer, assault*2, savethem, gate
xc1_machina:        cyan*2, figaro, returners
xc3_alfeto:         omen3, balance*2, cave
xcx_sylvan:         omen3, espers, narshe, ruin*2, cave, ancient, dream, phoenix
xg_boss:            grandfinale, assault*2, savethem, floating
xg_final:           grandfinale, floating*2, ktower
xg_mermaid:         daryl, ruin, train, tomb*2, ancient
xg_theme:           prelude*2
xg_weltall:         metamorphosis*2, grandfinale, unforgiven, assault, savethem
xg_world:           relm, awakening, balance*2
xg_yggdrasil:       figaro, returners
xg_yggdrasil_part1: locke, troops
xg_yggdrasil_part2: prelude, returners
ys4_danan:          omen3, espers, narshe, ruin, ancient*2
ys8_idance:         setzer, blackjack, johnny, mountain, mount2*2, serpent
zaol_temple:        train, gate, floating*2, phoenix, ktower

[legacy]
# songs that still use legacy sample set and have not gone through editing to meet EX5 standards

[draft]
# filing songs here that are not legacy but nevertheless have not gone through editing to meet EX5 standards
# mostly, such songs will not be included in this playlist but some are worthwhile despite major issues in channel priority, accuracy, etc
ff9_notalone:       grandfinale

[legacysongstxtcopypasta]
# temporarily filling in the rest of the legacy song set here without reviewing the track selections (will be more permissive than desired)
# relevant battle related tags will be added as well matching the approximate I/G quadrant specified
cc_flame:       I75, G95, grandfinale, metamorphosis, catastrophe*2, fanatics*2, assault, mboss, boss, atma, bat4
cc_harle:       H4, kefka, zozo, owzer, dream*2, train*2, H:prelude, H:omen3, H:empire, H:shadow, H:ruin, H:ruintown, H:forest, H:tomb, H:cave
crys_fields:    chocobo, johnny, gogo, moogles*2, mountain, setzer
ds4_world:      setzer, chocobo, blackjack, moogles, strago, mountain
fe15_whatlies:  I40, G80, grandfinale, cyan, savethem, assault, falcon*2, mount2, omen3, balance, ancient, bat4
ff2_battle2:    I75, G75, metamorphosis, catastrophe, grandfinale, assault*2, bat3, bat4
ff2_battleb:    H4, train, kefka, gogo, owzer*2, espers, fanatics*2, grandfinale, dream*2, gate, H:I50, H:G30, H:prelude, H:omen3, H:shadow, H:strago, H:balance, H:cave, H:forest, H:tomb, H:engine
ff2_theme:      prelude, awakening, ruintown, ruin, balance, gau, forest*2
ff3_eureka:     mountain, mount2, espers, dream, serpent, falcon, setzer
ff3_world:      prelude, relm, village, balance*2
ff4_airship:    blackjack*2, fanfare
ff4_battle:     I15, G5, battle, grandfinale, unforgiven, chocobo, johnny, blackjack, bat2
ff4_calcobrena: kefka, grandfinale, gogo, dream
ff4_damcyan:    omen3, cyan, zozo, strago, ruintown*2, martiallaw, cave, tomb
ff4_giant:      gogo, magitek, floating*2, falcon, ktower, mount2, phoenix, engine*2
ff4_giant_remix: blackjack*2, setzer, serpent
ff4_rydia:      prelude, celes, daryl, coin, relm*2, awakening, gau, town, village
ff4_sorrow:     prelude, coin*2, ruin
ff4_zeromus:    I95, G90, atma, dmad5
ff5_bal:        fanfare, cyan, figaro, returners*2, troops, mount2
ff5_battle:     I10, G10, battle*2, bat2
ff5_bridge:     I65, G70, atma, grandfinale, unforgiven, savethem
ff5_cave:       prelude, ruin, forest, cave*2, tomb*2, dream, ancient
ff5_curse:      H4, shadow, owzer, ruin, fanatics, zozo, gate, phoenix, ancient, train*2, H:prelude, H:omen3, H:empire, H:kefka, H:gogo, H:strago, H:forest, H:espers, H:tomb, H:dream
ff5_dawn:       cyan, locke, figaro*2, returners, savethem, umaro, gogo, falcon, mount2, engine
ff5_excastle:   kefka, troops*2, savethem, gogo, umaro, ktower, engine, assault
ff5_exdeath:    metamorphosis*2, grandfinale, fanatics
ff5_final:      I90, G95, atma, dmad5
ff5_lenna:      gau*2, awakening, rachel, ruintown, ruin
ff5_library:    H4, gogo, zozo, owzer*2, strago*2, dream, phoenix, ancient, H:omen3, H:kefka, H:catastrophe, H:shadow, H:spinach, H:what, H:umaro, H:engine, H:gate
ff5_ship:       prelude, cyan, figaro*2, returners, troops, gogo, engine*2
ff5_theme:      fanfare, prelude, setzer*2, locke*2, figaro, falcon
ff5_void:       ruin, floating, ktower, engine*2, ancient, dream
ff5_what:       what*2, moogles, veldt
ff5_wings:      fanfare, setzer, locke, chocobo, blackjack*2
ff5_world1:     prelude, cyan, returners, strago
ff5_world2:     W2, awakening, ruin, balance*2, serpent, espers, forest, dream, ancient
ff5_world3:     omen3, celes, espers, awakening, gau, ruintown, ruin, balance, cave, forest, tomb, dream
ff6_town2:      relm*2, johnny, moogles, strago, town, village
ff7_boss:       I80, G60, boss*2, atma, grandfinale, unforgiven, magitek
ff7_costa:      prelude, spinach*2, town, veldt, moogles, village
ff7_desert:     prelude, omen3, gau, ruin*2, train, tomb, zozo, cave
ff7_hurry:      I99, G00, unforgiven, magitek, floating, engine, assault*2, mboss
ff7_pizza:      shadow, zozo, narshe, martiallaw*2, train, cave, engine, magitek
ff7_reunion:    omen3, owzer, strago, ruin, train, espers, serpent, forest, dream
ff7_snow:       W4, narshe, ruin*2, espers, serpent, forest, W:prelude*2, W:omen3, W:daryl, W:coin, W:gau, W:what, W:zozo, W:ruintown, W:mountain, W:train
ff7_tifa:       prelude, rachel, relm*2, awakening*2, ruintown
ff7_weapon:     I85, G80, boss, atma, metamorphosis, catastrophe*2, assault*2, savethem, ktower, bat3, bat4
ff8_boss:       I85, G65, boss*2, grandfinale, floating
ff8_horizon:    prelude, coin, gau, town*2, ruintown, village
ff8_landing:    I80, G65, boss, atma, metamorphosis, grandfinale, savethem*2, ktower, phoenix, assault*2, bat4
ff8_lion:       I80, G80, atma*2, dmad5
ff8_lion_nointro: catastrophe*2
ff8_mlaw:       shadow*2, zozo*2, martiallaw*2
ff8_oath:       omen3, celes, rachel*2, ruin
ff8_triad:      johnny, what, zozo, johnny, spinach*2, village
ff8_witches:    H4, omen3, empire*2, kefka*2, owzer, ruin, train*2, fanatics, espers, dream*2, ancient, tomb
ff9_blackmage:  H4, what, moogles*2, gogo, strago*2, dream, engine
ff9_dali:       awakening, town*2, ruintown, village
ff9_extraction: H4, catastrophe*2, espers, shadow, umaro, train, dream, fanatics, H:strago, H:empire, H:martiallaw, H:veldt
ff9_home:       prelude, gau, spinach*2, ruintown, ruin, tomb
ff9_rose:       prelude, celes*2, coin*2, daryl, cyan
ff9_world:      strago, ruintown, balance*2, forest
ffx_battle:     I55, G10, battle*2, savethem, bat2, bat3, mboss
ffx_decision:   relm, awakening, town, martiallaw, forest, village
ffx_luca:       relm, spinach, town*2
ff12_barheim:   owzer, martiallaw, cave, train*2, dream, ancient*2, tomb
ff12_estersand: locke, chocobo, moogles, balance*2, veldt, mountain*2, mount2, serpent
ff12_prison:    H2, empire, umaro, zozo, martiallaw, veldt, train, gate, H:dream, H:fanatics, H:ancient, H:tomb
ffmq_battle:    I50, G15, battle*2, bat2, bat3
ffmq_doom:      I40, G75, catastrophe, gate, engine, floating, ktower*2, bat4
ffmq_forest:    omen3, shadow, awakening, owzer, narshe, ruintown, ruin, forest*2, train, cave, tomb, dream, espers, serpent
ffmq_fossil:    cyan*2, figaro, troops*2, returners, martiallaw, engine, assault
ffmq_gale:      cyan, troops, savethem, umaro*2, mountain, mount2*2, falcon, floating, serpent, assault
ffmq_lava:      I35, G85, boss, gogo, umaro, magitek, floating*2, ktower, phoenix*2
ffmq_light:     prelude, relm, awakening*2, ruintown, forest, village
ffmq_rock:      prelude, setzer, chocobo*2, blackjack, johnny*2, spinach, moogles, zozo, martiallaw
ffmq_tower:     empire, catastrophe, troops*2, savethem, umaro, ktower, gate, phoenix, ancient, engine, assault*2
ffmq_tristam:   fanfare, chocobo, johnny*2, spinach, moogles
ffmq_victory:   fanfare*2
fft_apoplexy:       grandfinale, metamorphosis, assault, fanfare*2
fft_apoplexy_part1: I15, G50, battle, savethem*2, bat2, bat3, bat4, mboss
fft_apoplexy_part2: empire, catastrophe, umaro, train, gate, fanatics
fz_port:        I35, G40, grandfinale, falcon*2, serpent, magitek, floating, mount2
gs_tunnel:      H4, ancient*2, dream, floating, fanatics*2, phoenix*2, ktower, H:omen3, H:grandfinale, H:espers, H:shadow, H:umaro, H:zozo, H:owzer, H:serpent, H:train, H:cave
iog_boss:       I95, G55, boss, metamorphosis*2, catastrophe, unforgiven
iog_whispers:   H2, zozo, owzer*2, ruin*2, forest*2, cave*2, tomb*2, dream, train, espers, gate, phoenix, H:prelude, H:daryl, H:shadow
iog_womb:       W2, prelude, daryl, coin, rachel, awakening, ruin, forest, tomb, espers
jts_stage1:     I10, G60, battle, johnny, chocobo, magitek*2, floating, mount2, assault, bat2, bat3
lagoon_spirits: celes, awakening, owzer, ruin, forest*2, cave*2, tomb, espers, ancient, train
lal_psycho:     I45, G35, battle, grandfinale, unforgiven, chocobo, engine, floating, mboss, bat2, bat3
lal_theme:      I20, G80, setzer*2, locke*2, figaro, returners, savethem, falcon, mount2, floating, bat4
lo_battle:      I05, G75, battle*2, grandfinale, cyan, umaro, assault*2, bat2, bat3, bat4
lu1_battle:     I60, G0, battle*2, unforgiven, chocobo, bat2
lu1_boss:       I90, G45, boss*2, grandfinale, assault
lu1_final:      I70, G70, atma, dmad5, catastrophe, grandfinale, floating, ktower, assault
lu1_spoils:     prelude, omen3, daryl, awakening, forest, tomb
lu1_world:      cyan, johnny, falcon, balance*2, mountain, serpent
lu2_battle3:    I85, G99, atma*2, grandfinale, dmad5
lu2_narvick:    omen3, empire, shadow, cyan, zozo, narshe, strago, martiallaw, ruintown*2, ruin, forest, tomb, espers
lu2_world:      awakening, mountain, serpent, balance*2, forest
met3_crateria:  H4, zozo, ruin, train, gate, dream, fanatics*2, tomb, H:prelude, H:assault, H:cave, H:ancient, H:phoenix
met3_surface:   omen3*2, empire, cyan, shadow, returners, troops, ruin, tomb, phoenix, ancient*2, assault*2
mi_scummbar:    prelude, shadow, johnny, spinach*2, what, moogles, gogo, strago, martiallaw
mmx_prologue:   I35, G25, grandfinale, unforgiven, chocobo, blackjack, johnny, magitek, floating, mount2, assault, bat2, mboss
ng3_defeat:     omen3, celes, shadow, zozo, train, espers, tomb, ancient
ob_battle:      I40, G50, battle*2, boss, metamorphosis*2, unforgiven, serpent, assault, bat2, bat3, bat4, mboss
ot_cliftlands:  omen3, relm, shadow, gau*2, ruintown, balance, mountain, cave, forest, tomb, dream
ot_oasis:       relm, gau, village*2, town, ruintown*2, strago
ot_sunshade:    shadow*2, spinach, zozo*2, narshe, martiallaw
rd_summer:      omen3*2, celes, daryl*2, coin, rachel, espers, ruintown, ruin, forest, tomb*2, dream
rs1_battle:     I16, G35, battle, grandfinale, unforgiven, savethem, johnny, serpent, mount2
rs2_heroes:     I50, G75, boss, catastrophe, grandfinale
rs3_getpet:     metamorphosis, umaro, veldt
rs3_gwain:      H2, catastrophe, assault, umaro, phoenix, dream, fanatics*2, phoenix, ktower, H:omen3, H:kefka, H:grandfinale, H:gogo, H:tomb, H:gate
rs3_julian:     prelude, chocobo, johnny, village, forest
rs3_sarah:      prelude, celes, daryl, coin, gau, ruintown*2
rsms_battle:    I50, G65, battle*2, unforgiven, bat2, bat3, mboss
sd1_decision:   empire*2, shadow, gau, owzer, narshe, ruin*2, train*2, tomb*2, phoenix, ancient
sd1_fate:       omen3, empire, celes, narshe, ruin*2, train, forest, ruintown*2
sd1_risingsun:  celes*2, rachel, relm, gau, awakening, martiallaw, ruintown*2, forest
sd2_8bells:     W4, omen3, awakening, narshe, ruin, train, espers, cave, tomb, dream, gate, phoenix, ancient, W:forest, W:serpent*2, W:balance, W:ruintown
sd2_always:     relm*2, chocobo, spinach, moogles*2, gogo, town, village*2
sd2_angel:      omen3*2, celes*2, rachel*2, tomb
sd2_boss:       I99, G55, boss*2, metamorphosis, unforgiven, grandfinale, atma
sd2_city:       relm*2, awakening, moogles, town*2, martiallaw*2
sd2_desert:     shadow, gau, cyan, gogo*2, umaro, zozo, owzer, strago*2, veldt, mountain*2, serpent*2, cave, dream, ancient, engine
sd2_eternal:    omen3, empire*2, ruin*2, train*2, fanatics, forest, tomb*2, dream, phoenix, ancient
sd2_forest:     moogles, prelude, relm, forest*2, mountain
sd2_forget:     celes*2, daryl, coin*2
sd2_hope:       catastrophe, setzer, espers, gate
sd2_intruder:   shadow, owzer*2, martiallaw, ruin, tomb, ancient*2
sd2_jema:       fanfare, cyan*2, locke, figaro*2, returners*2
sd2_legend:     shadow, umaro, gogo, zozo, falcon, mountain, mount2, serpent, forest, dream, ancient
sd2_lofty:      shadow, cyan, owzer, martiallaw, ruintown, ruin, forest, mountain, cave, espers, ancient
sd2_mana:       daryl, owzer, ruin, cave, tomb, gate
sd2_memories:   daryl*2, coin*2, gau*2
sd2_morning:    metamorphosis*2, catastrophe*2, floating
sd2_popoi:      fanfare, prelude, moogles*2, johnny, spinach, village
sd2_prayer:     prelude, owzer, ruin, forest, tomb, espers
sd2_prophecy:   catastrophe, grandfinale, fanatics, serpent
sd2_pureland:   omen3, ruin*2, forest, cave, dream, espers
sd2_rose:       celes, coin*2, rachel, ruin, tomb
sd2_sea:        zozo, serpent*2, floating, mountain, mount2, ancient*2
sd2_spirit:     celes, coin*2, ruin
sd2_star:       empire*2, ruin*2
sd2_tasnica:    figaro*2, returners*2
sd2_town:       relm, moogles*2, town, village*2
sd2_wish:       W4, ruin*2, tomb, W:prelude, W:omen3, W:coin, W:zozo, W:owzer, W:narshe, W:ruintown, W:forest*2, W:espers, W:cave, W:dream
sd3_angels:     omen3, espers*2, awakening, gate, phoenix
sd3_charlotte:  prelude, relm, spinach, what*2, moogles, strago
sd3_intolerance: empire*2, train, ruin
sd3_mana:       I80, G45, boss*2, atma, metamorphosis*2, catastrophe, grandfinale, unforgiven, ancient, magitek, dream, floating*2, phoenix, ktower
sd3_paths:      gogo, mountain*2, serpent, mount2, cave, forest
sd3_sea:        daryl*2, coin, gau*2, tomb, dream, ruin
sd3_tension:    I50, G60, boss*2, grandfinale, setzer, locke, savethem, chocobo, blackjack, johnny*2
sd3_winter:     W4, omen3*2, daryl, owzer, narshe*2, ruintown, ruin*2, cave, train, serpent, ancient, dream, W:celes, W:coin, W:rachel, W:relm, W:shadow, W:umaro, W:zozo, W:martiallaw, W:mountain, W:espers*2, W:forest
sdlm_bonds:     prelude, omen3, rachel, gau, ruintown
sdlm_nostalgic: daryl, rachel*2, gau, awakening, ruintown*2
sdlm_pain:      G75, I70, boss, atma, grandfinale
sdlm_snowfield: W4, moogles, zozo, serpent*2, dream, ancient, W:cyan, W:setzer, W:troops, W:savethem, W:martiallaw, W:ruintown, W:falcon, W:mountain, W:espers, W:floating, W:gate, W:phoenix
sf2_guile:      I50, G30, battle, grandfinale*2, locke*2, setzer, savethem, chocobo, blackjack, johnny, floating, mount2, bat2, bat3, mboss
sf2_ken:        I40, G60, battle*2, grandfinale, unforgiven*2, setzer, locke, johnny, bat2, bat3, mboss
smb2_select:    prelude*2, johnny, spinach*2, moogles
smrpg_battle:   I30, G0, fanfare, battle, grandfinale*4, chocobo*2, blackjack*2, johnny*2, spinach, moogles, mount2
smrpg_road:     prelude, relm, chocobo, blackjack, johnny, spinach, what, moogles*2, village, mountain
smw_castle:     H2, gogo, umaro, zozo, owzer*2, ruin, train, dream, H:empire, H:kefka, H:ancient, H:gate, H:tomb, H:fanatics, H:ktower
so2_kurik:      cyan, moogles, gogo, town*2, village, figaro
so2_rescue:     I70, G20, unforgiven, savethem, magitek*2, floating, mount2, mboss, bat2
so2_victory:    fanfare*2
spo_fight:      I30, G15, battle, grandfinale, unforgiven, bat2, mboss
tn_evergreen:   awakening*2, relm*2, forest
top_cold:       W4, shadow, zozo, owzer, narshe*2, ruin*2, cave*2, tomb, serpent, espers*2, gate, ancient, W:prelude, W:omen3, W:celes, W:daryl, W:umaro, W:ruintown, W:veldt, W:mountain, W:ktower
top_freeze:     W4, espers, awakening, ruintown*2, serpent*2, forest, tomb, dream, W:prelude, W:omen3, W:relm, W:shadow, W:zozo, W:strago, W:village, W:town, W:martiallaw, W:ruin, W:balance, W:cave, W:gate, W:ancient, W:phoenix
top_harmony:    relm, moogles*2, town, strago, village*2
top_mint:       omen3, celes, rachel, awakening*2, ruintown, tomb
top_resur:      empire, catastrophe, assault, zozo, owzer, tomb, gate, ancient, fanatics, phoenix
top_treant:     W2, omen3, daryl, coin, espers, ruin, serpent, forest*2, cave, tomb
top_victory:    fanfare*2
top_world3:     I00, G85, johnny, umaro, zozo, falcon*2, floating, ktower, ancient, mount2
totr_arrow:     I75, G60, boss, grandfinale
totr_ruins:     H2, shadow, gogo, zozo, serpent, train, tomb, gate, ancient, engine, dream, H:cave, H:magitek, H:phoenix
totr_ship:      setzer, figaro, returners*2
totr_sion:      prelude, awakening, forest, train, dream*2, cyan, gau
totr_wind:      prelude, relm, awakening, strago, village, mountain, moogles
totr_worlds:    omen3, celes, rachel*2, awakening, ruin, serpent, tomb, dream, phoenix, balance
tyr_theme:      omen3, assault, magitek, floating, dream, ktower
wc2_human1:     empire, troops, assault*2, savethem, umaro
wc2_orc1:       I20, G95, catastrophe, grandfinale, savethem, umaro, veldt, floating, ktower, assault*2, bat3, bat4
xc1_valakn:     W4, omen3, celes, daryl, narshe, ruin*2, cave*2, tomb*2, W:prelude, W:coin, W:shadow, W:zozo, W:ruintown, W:falcon, W:balance, W:mountain, W:espers, W:forest, W:ancient
xc2_morardain:  grandfinale, setzer*2, moogles, umaro, martiallaw, falcon
xc2_morardain_vic: fanfare
xc2_tantal:     W4, omen3, empire, zozo, narshe*2, train*2, ruin*2, serpent, espers, gate, phoenix, cave, W:celes, W:cyan, W:gogo, W:umaro*2, W:owzer, W:balance, W:forest, W:floating, W:ktower
xg_chuchu:      spinach*2, what*2, moogles, gogo, strago, village
xg_flight:      I30, G90, grandfinale, locke*2, setzer, returners, savethem*2, falcon, assault
xg_lahan:       relm, johnny, spinach, moogles, village*2, town
xg_tears:       celes*2, rachel, awakening, ruin
ys1_wars:       I25, G90, battle, grandfinale, chocobo, falcon, magitek, floating*2, ktower, mount2, assault, bat2, bat3, mboss
ys3_house:      shadow, gogo, owzer, strago, village, dream
ys3_time:       I5, G65, battle, unforgiven, locke, setzer, chocobo, blackjack, gogo, mount2, engine, floating*2, bat2, bat3, mboss
ys3_wings:      setzer*2, locke, savethem, blackjack, chocobo, serpent*2, mountain, mount2
zlttp_darkworld: troops, assault, umaro, ruin, falcon*2, mount2, serpent, ancient
zlttp_dungeon:  ruin, train*2, cave, tomb, dream, gate, phoenix, ancient
zoot_storms:    kefka*2, shadow*2, gogo*2, umaro, owzer, strago, dream*2

## temporary? seasonal selections
#  mostly just copying over the full.txt entry for matching songs
#  hopefully this will be replaced someday with entirely separate playlists but don't hold your breath

[winter]
ct_singing:         W:prelude, W:rachel, W:ruin, W:forest, W:tomb, W:dream*2, W:omen3, W:espers, W:awakening, W:balance
dkc_snow:           W:umaro, W:zozo, W:cave, W:phoenix, W:owzer, W:gate, W:serpent, W:falcon
ff6_narshe:         W:shadow, W:umaro, W:zozo, W:narshe*2, W:martiallaw, W:cave, W:train, W:dream, W:balance, W:veldt, W:ruin
ff6_omen3:          W:omen3, W:cyan, W:ruin, W:balance*2, W:falcon
ff6_ruin:           W:empire, W:umaro, W:owzer, W:narshe, W:cave
ff10_gagazet:       W:omen3*2, W:espers, W:gau, W:umaro, W:narshe, W:strago, W:ruin, W:veldt, W:forest, W:cyan
ff12_crystal:       W:omen3, W:espers*2, W:narshe, W:ruin, W:cave, W:forest, W:train, W:tomb, W:gate, W:ancient, W:dream, W:phoenix
ff12_paramina:      W:espers, W:umaro, W:martiallaw, W:forest, W:tomb, W:gate, W:ancient, W:troops, W:zozo, W:ruintown, W:balance, W:cave, W:dream
fz_white1:          W:chocobo*2, W:blackjack, W:johnny, W:serpent
ot_stillsnow:       W:omen3, W:awakening, W:narshe*2, W:ruintown, W:ruin, W:town, W:village
rtrek_world:        W:prelude, W:rachel, W:relm, W:awakening*2, W:gau, W:ruintown, W:ruin, W:balance, W:omen3
tn_darkworld:       W:balance
top_sylphs:         W:omen3, W:espers, W:umaro, W:zozo, W:narshe, W:ruin*2, W:cave, W:forest, W:tomb, W:dream, W:balance
xcx_sylvan:         W:omen3, W:espers, W:zozo, W:narshe, W:ruin*2, W:cave, W:forest, W:train, W:tomb, W:ancient, W:dream, W:phoenix, W:balance, W:falcon

[haunted]
ff6_train:          H:empire, H:gogo, H:umaro, H:zozo, H:owzer, H:train*2, H:tomb, H:dream, H:cave, H:gate, H:kefka, H:phoenix, H:veldt
blord_ruins:        H:shadow, H:umaro, H:zozo, H:owzer, H:cave, H:train, H:tomb, H:gate, H:ancient, H:magitek, H:engine, H:dream, H:narshe, H:ruin
cc_dragonia:        H:omen3, H:zozo, H:owzer, H:train, H:ancient*2, H:dream, H:phoenix, H:ktower, H:cave, H:gogo, H:gate, H:falcon, H:ruin
ct_magus:           H:floating, H:kefka, H:fanatics, H:ktower
ct_omen:            H:omen3, H:zozo, H:train, H:gate, H:ancient, H:dream, H:floating, H:phoenix*2, H:ktower, H:catastrophe
ct_sewer:           H:gogo, H:zozo, H:owzer*2, H:martiallaw, H:cave, H:train, H:dream, H:kefka, H:zozo
ct_zealpalace:      H:omen3, H:empire*2, H:owzer, H:ruin, H:train, H:ancient, H:magitek
cv3_aquarius:       H:assault, H:gate, H:magitek, H:engine, H:floating*2, H:ktower
cv4_chandeliers:    H:gogo, H:umaro, H:zozo, H:owzer*2, H:train, H:tomb, H:dream, H:fanatics, H:serpent
dc2_palmbrinks:     H:kefka, H:grandfinale, H:spinach, H:what*2, H:moogles, H:gogo, H:train
doom2_doom:         H:train*2, H:tomb, H:dream, H:fanatics, H:phoenix, H:ktower, H:owzer, H:zozo, H:ruin, H:cave
ff1_volcano_psx:    H:umaro, H:zozo, H:owzer, H:serpent, H:cave, H:gate*2, H:ancient, H:dream, H:phoenix
ff3_hyne:           H:kefka, H:owzer*2, H:strago, H:train, H:ancient, H:dream, H:fanatics
ff4_golbez:         H:prelude, H:omen3, H:empire, H:catastrophe, H:espers, H:zozo, H:ruin, H:tomb
ff4_moon:           H:empire, H:zozo, H:ruin*2, H:train, H:engine, H:umaro, H:gogo, H:ancient, H:phoenix, H:gate, H:owzer
ff5_book:           H:empire, H:zozo, H:owzer, H:ruin, H:cave, H:train*2, H:tomb, H:gate, H:ancient, H:dream
ff5_seal:           H:espers, H:shadow, H:gogo, H:umaro, H:zozo, H:owzer, H:train, H:tomb, H:gate*2, H:ancient, H:kefka
ff6_forest:         H:espers, H:owzer, H:mountain, H:cave*2, H:forest, H:tomb, H:ancient, H:dream, H:balance, H:ruin
ff6_owzer:          H:relm, H:zozo, H:owzer*2, H:strago, H:train, H:dream, H:ruin
ff9_blackwaltz:     H:empire, H:kefka, H:owzer, H:train*2, H:ruin, H:fanatics
ff9_vivi:           H:spinach, H:what, H:moogles, H:gogo, H:strago*2, H:martiallaw
ff10_ambition:      H:empire, H:kefka*2, H:espers, H:zozo, H:train, H:dream, H:fanatics, H:omen3, H:ruin, H:owzer
ff10_via:           H:prelude, H:espers, H:zozo, H:owzer, H:tomb*2, H:dream, H:cave, H:serpent
homm2_sorceress:    H:owzer, H:strago, H:forest, H:train, H:tomb, H:dream*2, H:narshe, H:balance, H:ruin
lal_labyrinth:      H:omen3, H:espers*2, H:zozo, H:owzer, H:cave, H:train, H:tomb, H:gate, H:ancient, H:dream, H:phoenix
lu2_cave:           H:umaro, H:zozo, H:owzer, H:cave, H:gate*2, H:ancient, H:engine, H:phoenix
lu2_labyrinth:      H:empire, H:espers, H:gogo, H:narshe, H:strago, H:martiallaw, H:train
ro_labyrinth:       H:omen3, H:espers, H:zozo, H:owzer, H:ruin, H:cave, H:forest, H:train, H:tomb*2, H:gate, H:ancient, H:dream, H:phoenix, H:falcon
saga3_ruins:        H:espers, H:zozo*2, H:owzer, H:ruin, H:cave, H:tomb, H:dream
sd2_thanatos:       H2, H:kefka, H:zozo, H:owzer, H:ruin, H:train, H:tomb, H:gate, H:dream, H:fanatics*2, H:forest
sd3_blackmarket:    H:shadow, H:gogo, H:umaro, H:zozo*2, H:owzer, H:narshe, H:strago, H:martiallaw, H:ruintown, H:train, H:ancient
sd3_counterpoint:   H:shadow, H:gogo, H:umaro, H:veldt*2, H:mountain, H:phoenix, H:ktower
sd3_faith:          H:kefka, H:metamorphosis, H:catastrophe, H:grandfinale, H:floating, H:phoenix, H:ktower
st_dungeon:         H:chocobo, H:johnny, H:moogles, H:strago, H:ruintown, H:veldt, H:espers, H:shadow, H:gogo, H:umaro, H:serpent, H:ancient
totr_aquarians:     H:empire, H:catastrophe, H:espers, H:umaro, H:zozo, H:ruin, H:train, H:gate, H:ancient, H:dream, H:floating, H:cave

[battle]
# BATTLE plays in formations through 3 Scenarios / K@N
# BAT2 plays in formations through the rest of WoB
# BAT3 plays throughout WoR
# BAT4 plays in Kefka's Tower and in special event battles and MiBs such as Siegfried, Presenter, KatanaSoul
ct_battle:          E05, battle, bat2
ct_battle2:         E10, battle, bat2
ff6_battle:         E15, battle, bat2
ff7_battle_ff6:     E15, battle, bat2
ff14_battledt:      E15, battle, bat2, bat3
lu2_battle:         E15, battle, bat2
ff1_battle:         E20, battle, bat2
bof2_battle:        E25, battle, bat2, bat3
ff9_battle:         E25, battle, bat2, bat3
top_battle:         E27, battle, bat2, bat3
7th_darkness:       E30,         bat2, bat3
ff3_battle:         E30, battle, bat2
ff7_battle:         E30, battle, bat2, bat3, bat4
ff8_battle:         E30, battle, bat2, bat3
mm2_metal:          E30,         bat2, bat3
omf_desert:         E35,         bat2, bat3
totr_battle:        E35, battle, bat2, bat3
arc_battle:         E38, battle, bat2, bat3, bat4
sf2_balrog:         E40,         bat2, bat3
ff7_hurry2:         E45, battle, bat2, bat3, bat4
ff8_laguna:         E50,         bat2, bat3, bat4
ff14_battlem:       E55,         bat2, bat3
mmx3_seahorse:      E55,                     bat4
pw_cornered:        E55,         bat2,       bat4
crys_mountain:      E60,         bat2, bat3
cv3_aquarius:       E60,         bat2, bat3, bat4
cv4_beginning:      E60,               bat3, bat4
top_boss:           E60,               bat3, bat4
ff4_boss:           E65,                     bat4
ct_tension:         E68,                     bat4
ff1_mboss:          E68,                     bat4
ffmq_hill:          E68,                     bat4
ff6_unforgiven:     E70,                     bat4
ff7_gun:            E70,               bat3, bat4
ff14_holminster:    E70,                     bat4
sd1_field:          E70,               bat3, bat4
sth1_final:         E70,                     bat4
ct_theme:           E75,                     bat4
sd1_courage:        E75,               bat3, bat4
ff9_hunt:           E75,               bat3, bat4
ot_treasure:        E77,         bat2, bat3, bat4
bof2_battle2:       E80,         bat2, bat3
totr_underworld:    E80,                     bat4    
sd2_fortress:       E82,                     bat4
ff6_metamorphosis:  E85,                     bat4
lu2_savior:         E85,                     bat4
totr_sboss:         E85,               bat3, bat4
xg_weltall:         E85,                     bat4
ebr_prayer:         E88,                     bat4
lal_boss:           E90,                     bat4
sd1_boss:           E90,                     bat4
bof2_barubary:      E95,                     bat4
ff6_boss:           E95,                     bat4
ff14_fate_ff6:      E95,               bat3, bat4

[boss]
# mboss (miniboss) plays in event encounters like Marshal, Leader, Rizopas
# boss plays on most bosses
# atma plays on Kefka at Narshe, Atma/Weapon, MagiMaster, Goddess/Poltrgeist/Doom, the 8 Dragons, Doom Gaze
# dmad5 plays on False & Final Kefka

ff6_battle:         I00, mboss
ff7_battle_ff6:     I00, mboss
ff5_hurry:          I02, mboss
ff14_battledt:      I02, mboss
ct_tension:         I05, mboss
ff3_battle:         I15, mboss
ff4_restless:       I15, mboss
ff7_battle:         I15, mboss
ff8_battle:         I15, mboss
ff9_siege:          I15, mboss
omf_desert:         I20,        boss
ct_crisis:          I25, mboss
ff8_laguna:         I25, mboss, boss, atma
pw_cornered:        I25, mboss
ff6_grandfinale:    I30, mboss, boss
ff6_unforgiven:     I35, mboss
ot_treasure:        I35, mboss
bof2_battle2:       I40, mboss, boss
doom_e1m1:          I40, mboss
ff14_labten:        I40, mboss
ffmq_hill:          I40, mboss
top_boss:           I40, mboss, boss
ct_boss:            I45, mboss, boss
ff1_mboss:          I45, mboss, boss
ff7_hurry2:         I45, mboss, boss
ff6_boss:           I50,        boss
ff14_fate_ff6:      I50,        boss
totr_sboss:         I50,        boss
xg_weltall:         I50,        boss       
ff4_boss:           I52,        boss, atma 
ff9_hunt:           I52, mboss, boss
lu2_boss:           I52,        boss
top_spirit:         I55,        boss, atma        
ff1_fiend1:         I60,        boss, atma
ff5_boss:           I60,        boss, atma
lu2_savior:         I60, mboss,             dmad5
sd3_faith:          I60,        boss, atma
ff1_dungeon:        I65,              atma
ffmq_boss:          I65,        boss, atma
sth1_final:         I65,                    dmad5
bof2_barubary:      I67, mboss
ct_tylair:          I70, mboss, boss, atma    
ff10_seymour:       I70,              atma, dmad5
lal_boss:           I70, mboss, boss, atma, dmad5
totr_pathboss:      I70,              atma, dmad5
xg_boss:            I70,        boss, atma
ff9_boss:           I72, mboss, boss, atma
sd1_boss:           I72, mboss, boss, atma, dmad5
ff1_fiend2:         I75,              atma
ff4_fiend:          I75,              atma, dmad5
ff9_dragons:        I75,              atma, dmad5
fft_antipyretic:    I75,              atma, dmad5
sd1_courage:        I75, mboss, boss, atma
ct_boss2:           I80,              atma, dmad5
ff5_decisive:       I80,              atma, dmad5
sd3_fusion:         I80,        boss, atma, dmad5
ct_magus:           I82,              atma, dmad5
ff6_atma:           I82,              atma, dmad5
ff9_trancekuja:     I82,              atma, dmad5
ffmq_final:         I82,              atma, dmad5
xg_final:           I82,              atma, dmad5
ct_revolution:      I85,              atma, dmad5    
ct_final:           I85,              atma, dmad5
ff7_jenova:         I85,              atma, dmad5
ff7_rebirth:        I88,              atma, dmad5
cc_final:           I90,              atma, dmad5
eo3_waves:          I90,              atma, dmad5
ff1_final:          I90,              atma, dmad5
ff6_dmad:           I90,              atma, dmad5
rs3_devil2:         I90,              atma, dmad5
ff6_final:          I95,              atma, dmad5
sd2_final:          I95,              atma, dmad5
sd3_final3:         I95,              atma, dmad5
totr_spirit:        I95,              atma, dmad5

[victory]
bl_fahrenheit:  fanfare
bl_rebels:      fanfare
ct_ayla:        fanfare
ct_frog:        fanfare
ct_gato:        fanfare
ct_lucca:       fanfare
ct_robo:        fanfare  
ff3_warrior:    fanfare
ff4_fanfare:    fanfare
ff4_whale:      fanfare
ff6_fanfare:    fanfare
ff7_fanfare:    fanfare
lal_boss:       fanfare
lu1_file:       fanfare
lu2_fanfare:    fanfare
lu2_mountain:   fanfare
mmx3_zero:      fanfare
sd3_steel:      fanfare

[sleep]
ff1_sleep: sleep
ff4_inn: sleep
ff5_inn: sleep
ff6_inn: sleep
lu2_sleep: sleep
sd2_ally: sleep

# Temporarily adding these, they haven't been checked/edited yet
ct_inn: sleep
ct_prayer: sleep
rs1_inn: sleep
rs2_inn: sleep

[death]
cc_gameover: death
ff1_death: death
ff5_death: death
ff6_death: death
ff7_death: death
sd2_death: death

# Temporarily adding these, they haven't been checked/edited yet
wa2_gameover: death
dkc_gameover: death
fft_gameover: death
uwnh_gameover: death
hm_badend: death
ct_magusintro: death

[tierboss]
ct: cc_flame, ct_lavos, ct_zealpalace
ff: ff3_eureka, ff4_fiend, ff4_golbez, ff5_excastle, ff5_seal
ff6: ff6_fanatics_dm, ff6_tier1_dm, ff6_tier2_dm, ff6_tier3
chorus: ff6_fanatics_chorus, ff6_tier1_chorus, ff6_tier2_chorus
fff: ff7_final_part1, ff7_shinra, ff8_heresy, ff8_witches, ff9_blackwaltz, ff9_wicked
ffff: ff10_ambition, ffmq_boss, ffmq_lava
i: iog_whispers
lufia: lu2_daos, lu2_void
metroid: met3_brain
sd: sd2_thanatos
to: top_boss
x: xg_weltall
